What We Do
Host tabletop role-playing games (TTRPGs) like Dungeons & Dragons (DnD) for neurodivergent young people (13-18) as a launch pad for learning, skill development, and confidence building.
In these guided hybrid (in person in Montreal, virtual everywhere else) games, small groups of 3-6 players take on characters, make decisions, and co-create stories together. Through play based fantasy and improv, they practice real-world skills in a space that feels natural, inclusive, and fun.
The game becomes a mirror - a place to explore social connection, communication, emotional regulation, executive function, identity and advocacy, and belonging, without fear of getting it wrong.
Follow up individual 1:1 coaching sessions to unpack skills used in the game and how to apply these in out-of-game contexts.
Realms & Revelations
Play the story. Become the hero.
A Coaching-Scaffolded DnD Campaign for Neurodivergent Teens
Who It’s For
Neurodivergent teens aged 13-18 who love stories, games, and imagination and have a interest in learning about and/or playing DnD.
Kids who struggle with social skills, social anxiety, not belonging, communication, self-confidence, emotional regulation, impulsivity, goal setting and attainment, rigidity.
Parents seeking a growth-focused, affirming environment for their child to practice social-emotional skills.
Who We Are
Gillian Nycum Certified coach, educator, and founder of Authentic Front, exploring emotionally intelligent, neuro-affirming leadership and learning.
Henry Rose Game master and storyteller who brings insight, humour, and lived experience to the table.
Together, we create a space where neurodivergent kids can feel seen, capable, and inspired to grow; on their own terms.
Why It Works
TTRPGs are a powerful social-emotional learning tool, especially for neurodivergent youth. The rules, structure, and creativity of the game create a safe sandbox for developing confidence and life skills that transfer far beyond the table.
Kids build:
Social connection: listening, collaboration, turn-taking, and empathy through shared storytelling
Executive function: planning, organization, flexibility, and persistence
Communication: language, imagination, and storytelling confidence
Emotional regulation: managing frustration, uncertainty, and big emotions
Self-identity & self-advocacy: exploring who they are through the characters they play
Belonging: finding a place where different ways of thinking are valued
How it works
Players meet for a series of 6 - 3-hour games to make up a campaign, plus one pre-campaign session for world initiation, character creation, and to get to know each other better. Total of 7 Game sessions to take place bi-weekly on Saturdays from 12-3pm EST starting March 14, 2026.
In between games, players will have a 45-minute individual coaching session (total of 4 sessions) to explore the self awareness, confidence, and skills used during game play and how to apply these skills in daily life.
How to Play
Step 1: Complete this expression of interest form here
Step 2: Gillian and Henry will contact you within 2 weeks for next steps.
We need a minimum number of players (3) to proceed with the campaign.
Cost: $900 per player